Favorite Card Text
Some Magic cards are worth admiring purely for what they do — the mechanics, the templating, the ways they bend the rules. These are a few of my favorites.

Artifact
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand.
, : You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

Legendary Artifact
, , Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for them.)

Creature — Wurm
Trample
While you're searching your library, you may cast this card from your library.

Enchantment
All creatures lose all abilities and have base power and toughness 1/1.

Enchantment
When this enchantment enters, target creature phases out until this enchantment leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.)

Land Creature — Forest Dryad
(This land isn't a spell, it's affected by summoning sickness, and it has ": Add .")

Instant
End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
At the beginning of your next end step, you lose the game.
Card art and data courtesy of Scryfall. Magic: the Gathering is © Wizards of the Coast.